BALL 1.5.0
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BALL::Protein Class Reference

#include <BALL/KERNEL/protein.h>

Inheritance diagram for BALL::Protein:
BALL::Molecule BALL::AtomContainer BALL::Composite BALL::PropertyManager BALL::PersistentObject BALL::Selectable BALL::Object BALL::AutoDeletable

Public Types

Enums
enum  Property { NUMBER_OF_PROPERTIES = Molecule::NUMBER_OF_PROPERTIES }
Public Types inherited from BALL::Molecule
enum  Property { IS_SOLVENT = AtomContainer::NUMBER_OF_PROPERTIES , NUMBER_OF_PROPERTIES }
Public Types inherited from BALL::AtomContainer
enum  Property { NUMBER_OF_PROPERTIES = 0 }
 The number of predefined properties for AtomContainer. More...
Public Types inherited from BALL::Composite
enum  StampType { MODIFICATION = 1 , SELECTION = 2 , BOTH = 3 }
typedef UnaryPredicate< CompositeKernelPredicateType
typedef ForwardIterator< Composite, Composite, Composite *, AncestorIteratorTraitsAncestorIterator
typedef ConstForwardIterator< Composite, Composite, Composite *, AncestorIteratorTraitsAncestorConstIterator
typedef BidirectionalIterator< Composite, Composite, Composite *, ChildCompositeIteratorTraitsChildCompositeIterator
typedef ConstBidirectionalIterator< Composite, Composite, Composite *, ChildCompositeIteratorTraitsChildCompositeConstIterator
typedef std::reverse_iterator< ChildCompositeIteratorChildCompositeReverseIterator
typedef std::reverse_iterator< ChildCompositeConstIteratorChildCompositeConstReverseIterator
typedef BidirectionalIterator< Composite, Composite, Composite *, CompositeIteratorTraitsCompositeIterator
typedef ConstBidirectionalIterator< Composite, Composite, Composite *, CompositeIteratorTraitsCompositeConstIterator
typedef std::reverse_iterator< CompositeIteratorCompositeReverseIterator
typedef std::reverse_iterator< CompositeConstIteratorCompositeConstReverseIterator

Public Member Functions

Constructors and Destructors
 Protein ()
 Default constructor.
 Protein (const Protein &protein, bool deep=true)
 Copy constructor.
 Protein (const String &name, const String &id=BALL_PROTEIN_DEFAULT_ID)
 Detailled constructor.
virtual ~Protein ()
 Destructor.
virtual void clear ()
 Clears the contents of the protein.
virtual void destroy ()
Persistence
void persistentWrite (PersistenceManager &pm, const char *name=0) const
void persistentRead (PersistenceManager &pm)
Assignment Methods
void set (const Protein &protein, bool deep=true)
Proteinoperator= (const Protein &protein)
void get (Protein &protein, bool deep=true) const
void swap (Protein &protein)
bool operator== (const Protein &protein) const
bool operator!= (const Protein &protein) const
Accessors
ChaingetChain (Position position)
const ChaingetChain (Position position) const
SecondaryStructuregetSecondaryStructure (Position position)
const SecondaryStructuregetSecondaryStructure (Position position) const
ResiduegetResidue (Position position)
const ResiduegetResidue (Position position) const
ResiduegetResidueByID (String residue_ID)
const ResiduegetResidueByID (String residue_ID) const
ResiduegetNTerminal ()
const ResiduegetNTerminal () const
ResiduegetCTerminal ()
const ResiduegetCTerminal () const
PDBAtomgetPDBAtom (Position position)
const PDBAtomgetPDBAtom (Position position) const
void setID (const String &id)
const StringgetID () const
Size countChains () const
Size countSecondaryStructures () const
Size countResidues () const
Size countPDBAtoms () const
void prepend (Atom &atom)
void prepend (AtomContainer &atom_container)
void prepend (Molecule &molecule)
void append (Atom &atom)
void append (AtomContainer &atom_container)
void append (Molecule &molecule)
void insert (Atom &atom)
void insert (AtomContainer &atom_container)
void insert (Molecule &molecule)
void insertBefore (Atom &atom, Composite &before)
void insertBefore (AtomContainer &atom_container, Composite &before)
void insertBefore (Molecule &molecule, Composite &composite)
void insertAfter (Atom &atom, Composite &after)
void insertAfter (AtomContainer &atom_container, Composite &after)
void insertAfter (Molecule &molecule, Composite &composite)
bool remove (Atom &atom)
bool remove (AtomContainer &atom_container)
bool remove (Molecule &molecule)
void splice (AtomContainer &atom_container)
void spliceBefore (AtomContainer &atom_container)
void spliceAfter (AtomContainer &atom_container)
Type predicates
virtual bool isProtein () const
Public Member Functions inherited from BALL::Molecule
 Molecule ()
 Molecule (const Molecule &molecule, bool deep=true)
 Molecule (const AtomContainer &atomContainer, bool deep=true)
 Molecule (const String &name)
virtual ~Molecule ()
void set (const Molecule &molecule, bool deep=true)
Moleculeoperator= (const Molecule &molecule)
void get (Molecule &molecule, bool deep=true) const
void swap (Molecule &molecule)
SystemgetSystem ()
const SystemgetSystem () const
void prepend (Atom &atom)
void append (Atom &atom)
void insert (Atom &atom)
void insertBefore (Atom &atom, Composite &before)
void insertAfter (Atom &atom, Composite &after)
bool remove (Atom &atom)
void prepend (AtomContainer &atom_container)
void append (AtomContainer &atom_container)
void insert (AtomContainer &atom_container)
void insertBefore (AtomContainer &atom_container, Composite &before)
void insertAfter (AtomContainer &atom_container, Composite &after)
void spliceBefore (AtomContainer &atom_container)
void spliceAfter (AtomContainer &atom_container)
void splice (AtomContainer &atom_container)
bool remove (AtomContainer &atom_container)
virtual bool isMolecule () const
bool operator== (const Molecule &molecule) const
bool operator!= (const Molecule &molecule) const
Public Member Functions inherited from BALL::AtomContainer
 AtomContainer ()
 AtomContainer (const AtomContainer &atom_container, bool deep=true)
 AtomContainer (const String &name)
virtual ~AtomContainer ()
void set (const AtomContainer &atom_container, bool deep=true)
AtomContaineroperator= (const AtomContainer &atom_container)
void get (AtomContainer &atom_container, bool deep=true) const
void swap (AtomContainer &atom_container)
bool operator== (const AtomContainer &atom_container) const
bool operator!= (const AtomContainer &atom_container) const
bool isSubAtomContainerOf (const AtomContainer &atom_container) const
bool isSuperAtomContainerOf (const AtomContainer &atom_container) const
void setName (const String &name)
const StringgetName () const
AtomContainergetSuperAtomContainer ()
const AtomContainergetSuperAtomContainer () const
AtomContainergetAtomContainer (Position position)
const AtomContainergetAtomContainer (Position position) const
AtomgetAtom (Position position)
const AtomgetAtom (Position position) const
AtomgetAtom (const String &name)
const AtomgetAtom (const String &name) const
Size countAtomContainers () const
Size countAtoms () const
Size countBonds () const
Size countInterBonds () const
Size countIntraBonds () const
void prepend (Atom &atom)
void append (Atom &atom)
void insert (Atom &atom)
void insertBefore (Atom &atom, Composite &before)
void insertAfter (Atom &atom, Composite &after)
bool remove (Atom &atom)
Size removeHavingProperty (BALL::Property p)
Size removeNotHavingProperty (BALL::Property p)
Size removeHavingProperty (const string &name)
Size removeNotHavingProperty (const string &name)
void prepend (AtomContainer &atom_container)
void append (AtomContainer &atom_container)
void insert (AtomContainer &atom_container)
void insertBefore (AtomContainer &atom_container, Composite &before)
void insertAfter (AtomContainer &atom_container, Composite &after)
void spliceBefore (AtomContainer &atom_container)
void spliceAfter (AtomContainer &atom_container)
void splice (AtomContainer &atom_container)
bool remove (AtomContainer &atom_container)
void destroyBonds ()
bool applyIntraBond (UnaryProcessor< Bond > &processor)
 Apply to all bonds connecting two atoms inside this AtomContainer.
bool applyInterBond (UnaryProcessor< Bond > &processor)
 Apply to all bonds connected to atoms outside this AtomContainer.
Public Member Functions inherited from BALL::Composite
template<typename T>
BALL_INLINE bool apply (UnaryProcessor< T > &processor)
template<typename T>
BALL_INLINE bool apply (ConstUnaryProcessor< T > &processor) const
template<typename T>
BALL_INLINE T * getAncestor (const T &)
template<typename T>
BALL_INLINE const T * getAncestor (const T &) const
template<typename T>
BALL_INLINE T * getPrevious (const T &)
template<typename T>
BALL_INLINE const T * getPrevious (const T &dummy) const
template<typename T>
BALL_INLINE T * getNext (const T &)
template<typename T>
BALL_INLINE const T * getNext (const T &dummy) const
template<typename T>
BALL_INLINE bool hasAncestor (const T &dummy) const
 Composite ()
 Composite (const Composite &composite, bool deep=true)
virtual ~Composite ()
void destroy (bool virtual_destroy)
void * clone (Composite &root) const
bool operator== (const Composite &composite) const
bool operator!= (const Composite &composite) const
bool isEmpty () const
bool isRoot () const
bool isRootOf (const Composite &composite) const
bool isInterior () const
bool hasChild () const
bool isChildOf (const Composite &composite) const
bool isFirstChild () const
bool isFirstChildOf (const Composite &composite) const
bool isLastChild () const
bool isLastChildOf (const Composite &composite) const
bool hasParent () const
bool isParentOf (const Composite &composite) const
bool hasSibling () const
bool isSiblingOf (const Composite &composite) const
bool hasPreviousSibling () const
bool isPreviousSiblingOf (const Composite &composite) const
bool hasNextSibling () const
bool isNextSiblingOf (const Composite &composite) const
bool isDescendantOf (const Composite &composite) const
template<typename T>
bool hasAncestor (const T &dummy) const
bool isAncestorOf (const Composite &composite) const
bool isRelatedWith (const Composite &composite) const
bool isHomomorph (const Composite &composite) const
bool containsSelection () const
virtual bool isAtom () const
virtual bool isFragment () const
virtual bool isResidue () const
virtual bool isChain () const
void host (Visitor< Composite > &visitor)
template<typename T>
bool applyAncestor (UnaryProcessor< T > &processor)
template<typename T>
bool applyAncestor (ConstUnaryProcessor< T > &processor) const
template<typename T>
bool applyChild (UnaryProcessor< T > &processor)
template<typename T>
bool applyChild (ConstUnaryProcessor< T > &processor) const
template<typename T>
bool applyDescendantPreorder (UnaryProcessor< T > &processor)
template<typename T>
bool applyDescendantPreorder (ConstUnaryProcessor< T > &processor) const
template<typename T>
bool applyDescendantPostorder (UnaryProcessor< T > &processor)
template<typename T>
bool applyDescendantPostorder (ConstUnaryProcessor< T > &processor) const
template<typename T>
bool applyDescendant (UnaryProcessor< T > &processor)
template<typename T>
bool applyDescendant (ConstUnaryProcessor< T > &processor) const
template<typename T>
bool applyPreorder (UnaryProcessor< T > &processor)
template<typename T>
bool applyPreorder (ConstUnaryProcessor< T > &processor) const
template<typename T>
bool applyPostorder (UnaryProcessor< T > &processor)
template<typename T>
bool applyPostorder (ConstUnaryProcessor< T > &processor) const
template<typename T>
bool apply (UnaryProcessor< T > &processor)
template<typename T>
bool apply (ConstUnaryProcessor< T > &processor) const
template<typename T>
bool applyLevel (UnaryProcessor< T > &processor, long level)
template<typename T>
bool applyLevel (ConstUnaryProcessor< T > &processor, long level) const
AncestorIterator beginAncestor ()
AncestorIterator endAncestor ()
AncestorConstIterator beginAncestor () const
AncestorConstIterator endAncestor () const
ChildCompositeIterator beginChildComposite ()
ChildCompositeIterator endChildComposite ()
ChildCompositeConstIterator beginChildComposite () const
ChildCompositeConstIterator endChildComposite () const
ChildCompositeReverseIterator rbeginChildComposite ()
ChildCompositeReverseIterator rendChildComposite ()
ChildCompositeConstReverseIterator rbeginChildComposite () const
ChildCompositeConstReverseIterator rendChildComposite () const
CompositeIterator beginComposite ()
CompositeIterator endComposite ()
CompositeConstIterator beginComposite () const
CompositeConstIterator endComposite () const
CompositeReverseIterator rbeginComposite ()
CompositeReverseIterator rendComposite ()
CompositeConstReverseIterator rbeginComposite () const
CompositeConstReverseIterator rendComposite () const
void deleteChildrenList_ (std::list< Composite * > &composites)
void set (const Composite &composite, bool deep=true)
Compositeoperator= (const Composite &composite)
void get (Composite &composite, bool deep=true) const
Size getDegree () const
Size count (const KernelPredicateType &predicate) const
Size countDescendants () const
Size getPathLength (const Composite &composite) const
Size getDepth () const
Size getHeight () const
CompositegetRoot ()
const CompositegetRoot () const
CompositegetLowestCommonAncestor (const Composite &composite)
const CompositegetLowestCommonAncestor (const Composite &composite) const
template<typename T>
T * getAncestor (const T &)
template<typename T>
const T * getAncestor (const T &) const
template<typename T>
T * getPrevious (const T &)
template<typename T>
const T * getPrevious (const T &dummy) const
template<typename T>
T * getNext (const T &)
template<typename T>
const T * getNext (const T &dummy) const
CompositegetParent ()
const CompositegetParent () const
CompositegetChild (Index index)
const CompositegetChild (Index index) const
CompositegetSibling (Index index)
const CompositegetSibling (Index index) const
CompositegetFirstChild ()
const CompositegetFirstChild () const
CompositegetLastChild ()
const CompositegetLastChild () const
const PreciseTimegetModificationTime () const
const PreciseTimegetSelectionTime () const
void stamp (StampType stamp=BOTH)
void prependChild (Composite &composite)
void appendChild (Composite &composite)
void insertBefore (Composite &composite)
void insertAfter (Composite &composite)
void spliceBefore (Composite &composite)
void spliceAfter (Composite &composite)
void splice (Composite &composite)
bool removeChild (Composite &child)
Size removeSelected ()
Size removeUnselected ()
void replace (Composite &composite)
void swap (Composite &composite)
virtual void select ()
virtual void deselect ()
Public Member Functions inherited from BALL::PersistentObject
 PersistentObject ()
virtual ~PersistentObject ()
PersistenceManageroperator>> (PersistenceManager &pm) const
virtual void finalize ()
Public Member Functions inherited from BALL::Object
 Object ()
 Default constructor.
 Object (const Object &object)
 Copy constructor.
virtual ~Object ()
 Destructor.
const Objectoperator= (const Object &)
bool operator== (const Object &object) const
bool operator!= (const Object &object) const
bool operator< (const Object &object) const
bool operator<= (const Object &object) const
bool operator>= (const Object &object) const
bool operator> (const Object &object) const
int compare (const Object &object) const
virtual void dump (::std::ostream &s=std::cout, Size depth=0) const
Handle getHandle () const
Public Member Functions inherited from BALL::AutoDeletable
virtual ~AutoDeletable ()
void * operator new (size_t size)
void operator delete (void *ptr)
void * operator new (size_t size, void *ptr)
void operator delete (void *ptr, void *)
bool isAutoDeletable () const
void setAutoDeletable (bool enable)
Public Member Functions inherited from BALL::Selectable
 Selectable ()
 Selectable (const Selectable &selectable, bool deep=true)
virtual ~Selectable ()
void set (const Selectable &selectable, bool deep=true)
const Selectableoperator= (const Selectable &selectable)
void get (Selectable &selectable, bool deep=true) const
void swap (Selectable &selectable)
virtual void setSelected (bool selected)
bool isSelected () const
bool operator== (const Selectable &selectable) const
bool operator!= (const Selectable &selectable) const
void write (PersistenceManager &pm) const
bool read (PersistenceManager &pm)
virtual void dump (::std::ostream &s=std::cout, Size depth=0) const
Public Member Functions inherited from BALL::PropertyManager
BALL_INLINE PropertyManager ()
 Default constructor.
BALL_INLINE PropertyManager (const PropertyManager &property_manager)
 Copy constructor.
virtual ~PropertyManager ()
 Destructor.
void set (const PropertyManager &property_manager)
const PropertyManageroperator= (const PropertyManager &property_manager)
void get (PropertyManager &property_manager) const
void swap (PropertyManager &property_manager)
BitVectorgetBitVector ()
const BitVectorgetBitVector () const
 operator BitVector & ()
void setProperty (Property property)
void clearProperty (Property property)
void toggleProperty (Property property)
Size countProperties () const
const NamedPropertygetNamedProperty (Position index) const
NamedPropertygetNamedProperty (Position index)
void setProperty (const NamedProperty &property)
void setProperty (const std::string &name)
void setProperty (const std::string &name, bool value)
void setProperty (const std::string &name, int value)
void setProperty (const std::string &name, unsigned int value)
void setProperty (const std::string &name, float value)
void setProperty (const std::string &name, double value)
void setProperty (const std::string &name, const std::string &value)
void setProperty (const std::string &name, const PersistentObject &value)
const NamedPropertygetProperty (const std::string &name) const
NamedPropertyIterator beginNamedProperty ()
NamedPropertyIterator endNamedProperty ()
void clearProperty (const std::string &name)
Size countNamedProperties () const
bool hasProperty (Property property) const
 Query for an unnamed property.
bool hasProperty (const std::string &name) const
 Query for a named property.
bool operator== (const PropertyManager &pm) const
bool operator!= (const PropertyManager &pm) const
 Inequality operator.
void write (PersistenceManager &pm) const
 Persistent stream writing.
bool read (PersistenceManager &pm)
 Persistent stream reading.
bool isValid () const
void dump (std::ostream &s=std::cout, Size depth=0) const

Debugging and Diagnostics

virtual bool isValid () const
virtual void dump (std::ostream &s=std::cout, Size depth=0) const

Additional Inherited Members

static bool insertParent (Composite &parent, Composite &first, Composite &last, bool destroy_parent=true)
static Handle getNextHandle ()
static Handle getNewHandle ()
static void clearLastPtr ()
static UnaryProcessor< CompositeDEFAULT_PROCESSOR
static KernelPredicateType DEFAULT_UNARY_PREDICATE
MoleculegetMolecule ()
const MoleculegetMolecule () const
AtomContainergetSuperAtomContainer ()
const AtomContainergetSuperAtomContainer () const
void prepend (Molecule &molecule)
void append (Molecule &molecule)
void insert (Molecule &molecule)
void insertBefore (Molecule &molecule, Composite &composite)
void insertAfter (Molecule &molecule, Composite &composite)
bool remove (Molecule &molecule)
bool isSubAtomContainerOf (const AtomContainer &atom_container) const
 AutoDeletable ()
 AutoDeletable (const AutoDeletable &auto_deletable, bool deep=false)
bool selected_

Detailed Description

Protein Class. This class is used to represent proteins. A protein may contain several Chain , SecondaryStructure , and Residue .

Definition at line 28 of file protein.h.

Member Enumeration Documentation

◆ Property

Enumerator
NUMBER_OF_PROPERTIES 

Definition at line 41 of file protein.h.

Constructor & Destructor Documentation

◆ Protein() [1/3]

BALL::Protein::Protein ( )

Default constructor.

◆ Protein() [2/3]

BALL::Protein::Protein ( const Protein & protein,
bool deep = true )

Copy constructor.

◆ Protein() [3/3]

BALL::Protein::Protein ( const String & name,
const String & id = BALL_PROTEIN_DEFAULT_ID )

Detailled constructor.

◆ ~Protein()

virtual BALL::Protein::~Protein ( )
virtual

Destructor.

Member Function Documentation

◆ append() [1/3]

void BALL::Molecule::append ( Atom & atom)

Insert an atom as the last child.

Parameters
atomthe atom to add

◆ append() [2/3]

void BALL::Molecule::append ( AtomContainer & atom_container)

Append an AtomContainer as the last child.

Parameters
atom_containerthe AtomContainer to add

◆ append() [3/3]

void BALL::Molecule::append ( Molecule & molecule)

◆ clear()

virtual void BALL::Protein::clear ( )
virtual

Clears the contents of the protein.

Reimplemented from BALL::AtomContainer.

◆ countChains()

Size BALL::Protein::countChains ( ) const

Count the child chains.

Returns
Size the number of chains

◆ countPDBAtoms()

Size BALL::Protein::countPDBAtoms ( ) const

Count the child PDB-Atoms.

Returns
Size the number of PDB-Atoms

◆ countResidues()

Size BALL::Protein::countResidues ( ) const

Count the child Residues.

Returns
Size the number of Residues

◆ countSecondaryStructures()

Size BALL::Protein::countSecondaryStructures ( ) const

Count the child SecondaryStructures.

Returns
Size the number of SecondaryStructures

◆ destroy()

virtual void BALL::Protein::destroy ( )
virtual

Clear the contents of this instance of AtomContainer and removes it from parent composite structures. This methods clears the base fragment's name, destroys all its children (as in Composite::destroy ), and removes it from its parent composite structures.

Reimplemented from BALL::AtomContainer.

◆ dump()

virtual void BALL::Protein::dump ( std::ostream & s = std::cout,
Size depth = 0 ) const
virtual

Internal state dump. Dump the current internal state to the output ostream s with dumping depth depth .

Parameters
soutput stream where to output the internal state
depththe dumping depth

Reimplemented from BALL::Molecule.

◆ get()

void BALL::Protein::get ( Protein & protein,
bool deep = true ) const

Copy this instance to protein . The assignment is either deep or shallow (default).

Parameters
proteinthe Protein to be assigned to

◆ getChain() [1/2]

Chain * BALL::Protein::getChain ( Position position)

Get a pointer to a child chain at a given position. The pointer is 0 if this instance does not have a chain at the given position.

Parameters
positionthe position of the child chain
Returns
Chain* - mutable pointer to the child

◆ getChain() [2/2]

const Chain * BALL::Protein::getChain ( Position position) const

Get a pointer to a child chain at a given position. The pointer is 0 if this instance does not have a chain at the given position.

Parameters
positionthe position of the child chain
Returns
Chain* - constant pointer to the child

◆ getCTerminal() [1/2]

Residue * BALL::Protein::getCTerminal ( )

Get a pointer to the C-terminal Residue. The pointer is 0 if this instance does not have a Residue with the property "PROPERTY__AMINO_ACID".

Returns
Residue* - mutable pointer to the C-terminal Residue

◆ getCTerminal() [2/2]

const Residue * BALL::Protein::getCTerminal ( ) const

Get a pointer to the C-terminal Residue. The pointer is 0 if this instance does not have a Residue with the property "PROPERTY__AMINO_ACID".

Returns
Residue* - constant pointer to the C-terminal Residue

◆ getID()

const String & BALL::Protein::getID ( ) const

Retrieve the ID of the NucleicAcid.

Returns
String the ID

◆ getNTerminal() [1/2]

Residue * BALL::Protein::getNTerminal ( )

Get a pointer to the N-terminal Residue. The pointer is 0 if this instance does not have a Residue with the property "PROPERTY__AMINO_ACID".

Returns
Residue* - mutable pointer to the N-terminal Residue

◆ getNTerminal() [2/2]

const Residue * BALL::Protein::getNTerminal ( ) const

Get a pointer to the N-terminal Residue. The pointer is 0 if this instance does not have a Residue with the property "PROPERTY__AMINO_ACID".

Returns
Residue* - constant pointer to the N-terminal Residue

◆ getPDBAtom() [1/2]

PDBAtom * BALL::Protein::getPDBAtom ( Position position)

Get a pointer to a child PDB-Atom at a given position. The pointer is 0 if this instance does not have a PDB-Atom at the given position.

Parameters
positionthe position of the child PDB-Atom
Returns
Residue* - mutable pointer to the child

◆ getPDBAtom() [2/2]

const PDBAtom * BALL::Protein::getPDBAtom ( Position position) const

Get a pointer to a child PDB-Atom at a given position. The pointer is 0 if this instance does not have a PDB-Atom at the given position.

Parameters
positionthe position of the child PDB-Atom
Returns
Residue* - constant pointer to the child

◆ getResidue() [1/2]

Residue * BALL::Protein::getResidue ( Position position)

Get a pointer to a child Residue at a given position. The pointer is 0 if this instance does not have a Residue at the given position.

Parameters
positionthe position of the child Residue
Returns
Residue* - mutable pointer to the child

◆ getResidue() [2/2]

const Residue * BALL::Protein::getResidue ( Position position) const

Get a pointer to a child Residue at a given position. The pointer is 0 if this instance does not have a Residue at the given position.

Parameters
positionthe position of the child Residue
Returns
Residue* - constant pointer to the child

◆ getResidueByID() [1/2]

Residue * BALL::Protein::getResidueByID ( String residue_ID)

Get a pointer to a child Residue with the given ID. The pointer is 0 if this instance does not have a Residue with the given ID.

Parameters
residue_IDthe ID of the residue
Returns
Residue* - pointer to the child

◆ getResidueByID() [2/2]

const Residue * BALL::Protein::getResidueByID ( String residue_ID) const

Get a pointer to a child Residue with the given ID. The pointer is 0 if this instance does not have a Residue with the given ID.

Parameters
residue_IDthe ID of the residue
Returns
Residue* - constant pointer to the child

◆ getSecondaryStructure() [1/2]

SecondaryStructure * BALL::Protein::getSecondaryStructure ( Position position)

Get a pointer to a child SecondaryStructure at a given position. The pointer is 0 if this instance does not have a SecondaryStructure at the given position.

Parameters
positionthe position of the child SecondaryStructure
Returns
SecondaryStructure* - mutable pointer to the child

◆ getSecondaryStructure() [2/2]

const SecondaryStructure * BALL::Protein::getSecondaryStructure ( Position position) const

Get a pointer to a child SecondaryStructure at a given position. The pointer is 0 if this instance does not have a SecondaryStructure at the given position.

Parameters
positionthe position of the child SecondaryStructure
Returns
SecondaryStructure* - constant pointer to the child

◆ insert() [1/3]

void BALL::Molecule::insert ( Atom & atom)

Insert an atom as the last child.

Parameters
atomthe atom to add

◆ insert() [2/3]

void BALL::Molecule::insert ( AtomContainer & atom_container)

Insert an AtomContainer as the last child.

Parameters
atom_containerthe AtomContainer to add

◆ insert() [3/3]

void BALL::Molecule::insert ( Molecule & molecule)

◆ insertAfter() [1/3]

void BALL::Molecule::insertAfter ( Atom & atom,
Composite & after )

Insert an atom after a Composite object.

Parameters
atomthe atom to insert
afterthe Composite object to insert after

◆ insertAfter() [2/3]

void BALL::Molecule::insertAfter ( AtomContainer & atom_container,
Composite & after )

Insert an AtomContainer after a given Composite object.

Parameters
atom_containerthe AtomContainer to insert
afterthe Composite object to insert after

◆ insertAfter() [3/3]

void BALL::Molecule::insertAfter ( Molecule & molecule,
Composite & composite )

◆ insertBefore() [1/3]

void BALL::Molecule::insertBefore ( Atom & atom,
Composite & before )

Insert an atom before a Composite object.

Parameters
atomthe atom to insert
beforethe Composite object to insert before

◆ insertBefore() [2/3]

void BALL::Molecule::insertBefore ( AtomContainer & atom_container,
Composite & before )

Insert an AtomContainer before a given Composite object.

Parameters
atom_containerthe AtomContainer to insert
beforethe Composite object to insert before

◆ insertBefore() [3/3]

void BALL::Molecule::insertBefore ( Molecule & molecule,
Composite & composite )

◆ isProtein()

virtual bool BALL::Protein::isProtein ( ) const
inlinevirtual

Test if the Composite is a Protein

Reimplemented from BALL::Composite.

Definition at line 274 of file protein.h.

◆ isValid()

virtual bool BALL::Protein::isValid ( ) const
virtual

Internal state and consistency self-validation.

Returns
bool -true if the internal state of this instance is correct (self-validated) and consistent, false otherwise

Reimplemented from BALL::AtomContainer.

◆ operator!=()

bool BALL::Protein::operator!= ( const Protein & protein) const

Inequality operator

See also
operator ==

◆ operator=()

Protein & BALL::Protein::operator= ( const Protein & protein)

Assignment operator.

Parameters
proteinthe Protein to be copied (cloned)
Returns
Protein& - this instance

◆ operator==()

bool BALL::Protein::operator== ( const Protein & protein) const

Equality operator. Two proteins are equal if they have the same handle.

See also
Object::operator ==.

◆ persistentRead()

void BALL::Protein::persistentRead ( PersistenceManager & pm)
virtual

Reads a Protein object from a persistent stream.

Parameters
pmthe persistence manager

Reimplemented from BALL::Molecule.

◆ persistentWrite()

void BALL::Protein::persistentWrite ( PersistenceManager & pm,
const char * name = 0 ) const
virtual

Writes a Protein object to a persistent stream.

Parameters
pmthe persistence manager

Reimplemented from BALL::Molecule.

◆ prepend() [1/3]

void BALL::Molecule::prepend ( Atom & atom)

Insert an atom as the first child.

Parameters
atomthe atom to add

◆ prepend() [2/3]

void BALL::Molecule::prepend ( AtomContainer & atom_container)

Insert an AtomContainer as the first child.

Parameters
atom_containerthe AtomContainer to add

◆ prepend() [3/3]

void BALL::Molecule::prepend ( Molecule & molecule)

◆ remove() [1/3]

Remove an atom.

Parameters
atomthe atom to remove

◆ remove() [2/3]

Remove an AtomContainer.

Parameters
atom_containerthe AtomContainer to remove

◆ remove() [3/3]

◆ set()

void BALL::Protein::set ( const Protein & protein,
bool deep = true )

Assignment with cloning facility. The assignment is either deep or shallow (default).

Parameters
proteinthe Protein to be copied (cloned)
deepmake a deep (=true) or shallow (=false) copy

◆ setID()

void BALL::Protein::setID ( const String & id)

Set the ID of the NucleicAcid.

Parameters
idthe new ID

◆ splice()

void BALL::Molecule::splice ( AtomContainer & atom_container)

Move the children of atom_container into this molecule. The children of atom_container are inserted at the position of atom_container if it is a child of this. Otherwise the children are inserted using spliceBefore .

◆ spliceAfter()

void BALL::Molecule::spliceAfter ( AtomContainer & atom_container)

Cut all children of atom_container and append them after the children of this molecule.

Parameters
atom_containerthe AtomContainer to access

◆ spliceBefore()

void BALL::Molecule::spliceBefore ( AtomContainer & atom_container)

Cut all children of atom_container and prepend them before the children of this molecule.

Parameters
atom_containerthe AtomContainer to access

◆ swap()

void BALL::Protein::swap ( Protein & protein)

Swapping of two proteins.

Parameters
proteinto swap with this instance